IT’S YOUR CALL NOW! (CALL VOTE #2!)

Mighty Beckers!

 

Back at the end of our Kickstarter campaign, over 80,000 backers, friends and supporters took part in the first round of our community vote to decide the look for Mighty No. 9’s fan-favorite heroine, Call. (Cue dramatic music.)

 

When the dust settled, we were left with three contenders -- three designs that enough of you found worthy enough to continue on to the second round of backer-only deliberation.

 

And so here we are: Starting today, those three finalists return, fleshed out and fully colored in by their original creators (er, well, not Dr. Sanda, but...you know what we mean):

 


Call E, by freelance artist Hideki Ishikawa



 


Call F, by Yuuji Natsume of developer Inti Creates

 
 


Call H, by Comcept’s own Shinsuke Komaki

 
 

Now, the final contest begins: a battle royale of sorts (shades of the Battle Colosseum, eh?). Which one will form the basis for our heroine in the final game? It’s your Call now! Just follow these three easy steps:

 
  • Check the email you used to back the Kickstarter or to pledge via PayPal (or if you updated your contact email on the forums, check there) over the next four days (we are limited to sending 20,000 a day, so if you don’t have yours yet, please wait just a little while longer! :). And if you don’t see an email after the 23rd, please check your spam filter / junk email folder!

  • Find the email “Mighty No. 9: Community Vote No. 2: FINAL CALL DESIGN!”, and click on the link. It’s a unique URL for each backer, so keep it secret, keep it safe! And then...

  • ...VOTE!

Just remember: You have until the end of day, Saturday, Dec. 28th at midnight PST time to get your vote in, and everyone only gets one vote, so make it count!
 

The final winner will be announced on Dec. 29th, but in the meantime, why not sound off here  (or to our official Twitter account or Facebook page) on which Call you want to / already picked, and why? Or share awesome fan art of your favorite?

 

Happy holidays, and happy voting! (`_´)ゞ


-Dina (Mighty No. 1046), Koji Imaeda (Mighty No. 610), Mark (Mighty No. 84), and the Mighty No. 9 Team

P.S. If you're on SurveyMonkey's opt-out list, please opt-in at https://www.surveymonkey.com/optin.aspx to get your email. If you still haven't gotten an email by the end of Dec. 23rd PST, you can email backerpoll@comcept.jp, subject "Missing Call #2 email" and we will try to get you squared away ASAP!

 

Comments

Mighty No. 14508's picture

Have to go E

The other designs are well done, but F and H are too derivative of previous characters.  Let's give Call E a chance!  She looks like she can handle support and combat!  Just look at her awesome beret!  And her expressions are amazing.
Mighty No. 46712 Kairos89's picture

Voted Call E because everyone

Voted Call E because everyone else is too drunk off nostalgia to realize not everything needs to be a clone of the thing before it.
Mighty No. 21163 Chapin's picture

Go with F!

Design E is too busy- too many intersecting lines, too many tiny shapes. It is a good design and I hope it will be used in the game, but not for Call. Call's design needs to compliment and enhance Beck's, and I think E only contrasts with it.

Design H just doesn't fit into this style of artwork. It's really cool but it looks like something out of an Astro Boy cartoon. Hey, I love Astro Boy, but if you chopped up these two worlds and mixed them together, it would look weird and lame. The design style should stay consistent and harmonious (Remember the basic priciples of effective design. It applies to videogames just as much as anything else.).

Design F is just perfect. It fits in well with the rest of the caracter designs and looks like it could be used for a rich, deep, complex entity in the Mighty No. 9 world. Depth and richness of character is absolutely essential for an engrossing entertainment experience. If Beck is a total badass, I would like to see Call be ready to get badass right next to him when he needs her help, and that is what I see in design F. It is also something I would like to see playable. The others just don't have that impact.

[Edit: After giving it some more thought, E would make a good villain!]
Mighty No. 33933 Rodney 1.666's picture

My thoughts exactly. Design E

My thoughts exactly. Design E just doesn't mesh with Beck's, whereas F compliments perfectly, visually.
I too was thinking E could work as a higher-ranking badie; she has that no-BS look about her.
Mighty No. 48461 megakazi's picture

They are all great designs

They are all great designs and I WANT to see them in the game somehow.

But they only fit certain roles:
F is the female main character who helps Beck. My favourite!
E is a "manager"-type who does mission briefing and password screen, lol.
H is the "sister"-type, I dunno what she could do.. but she's cute too ><

Mighty No. 67356 Kostopolis's picture

Call Vote

Call "E" is my choice. The others look really good too but if Call is our support, she should appear as if she could be out there fighting with us."E" has that look she is the most on par with Beck (design wise) from all of the top designs. Also her asymetrical design is wicked!
Mighty No. 14917's picture

What part of call E looks

What part of call E looks combat ready? She looks like a clerk ...maybe a military clerk but definitely not combat personnel.
Mighty No. 28743 BreenMachine's picture

I voted for F, but I really

I voted for F, but I really like E as well.... I feel like F matches beck more because of the eyes...man, voting is hard. LET ME TELL YOU WHAT ISN'T HARD THOUGH: NOT CHOSING CALL H!!! Its like the person who came up with her was like, " how bout I draw a generic female" and then sent it to the desk
Mighty No. 57632 Math's picture

Sticking with E

I voted for her again for the same reason I did before, I just like her overall design and havning something a little less roll like wouldn't be a bad thing.
Mighty No. 49296 No. 49296's picture

E  is more like the generic

E  is more like the generic base staff NPC...

F offers the old Megaman nostalgia of Rol...u could call it a "Roll Call"

H....Cute....something different and still ol' fashioned

Mighty No. 14917's picture

Call e looks like a support

Call e looks like a support character ...similar to some of the secretary characters from the x series. F looks like a heroine...especially with that motorcycle she had in earlier sketches.
Mighty No. 38790 Xelgadis's picture

Call E translated Features

Call E everyone she has cool features.
  12/19/2013 - 20:34 I see what you're getting at! 
Here's a quick translation of the text on the pictures:

E: "Kind of transformation: Her model is inspired by Beck, Call is effected by his transformation data that she receives through their communication link." 
Mighty No. 22080 TheCandyMan666's picture

Voted for "F", I think she

Voted for "F", I think she fits best to Beck. 
I could also be happy with "E", for "H" I think it doesn't really fit. 
Mighty No. 38790 Xelgadis's picture

Call E

I kept my vote with Call E she was the first runner up before when I voted for her. I'm kinda sad that Call F got the most love in the tweaking and developer help. They even made the model for Call F and gave her new expresions and the robo ribbion to allow her to show more emotion in the long run also. I just wish they had shown equal love to all the finalist's.
Mighty No. 9023 ALTernative93's picture

I voted for Call F she just

I voted for Call F she just fits the most with the art style H looks way to much like Penny from Inspector Gadget for my taste and I don't know I can't put my finger as to why I don't like E all that much

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