MIGHTY NO. 9 プロダクトキーに関して
バッカーのみなさん、
日本のバッカーのみなさんには直接関係しないことですが、本日24日をもってMighty No. 9は全世界で発売されたことになりました。 遅れていたXbox360も発売され、Xbox360を選んだバッカーのコードはもうすぐHumble Bundleのシステムから発行されます。
今週火曜日のリリースから2日が経ちますが、コードが届いていない、間違ったコードが来ているなどの問い合わせをいただいております。 HBのサポートチームとM9チームで原因を探ったところ、多くの不具合の理由がアンケートのメールアドレスの問題だということが判明しました。
(メアドの誤記入、不要なスペース、脱字など)
下記にこちらで確認できる症状とその解決策をリスト化しましたので、もし不具合が発生している場合はまずこのリストをご確認いただければ幸いです。
■DLCコードは来たが、ゲーム本編のコードが来ない
この問題はおそらくメールアドレスの誤記入によるものです。 サポートチームがメールアドレスの確認などを行っていますので、今しばらく待ちください。
もし数日後にまだ改善されない場合は、ご連絡いただければ幸いです。
■違うリージョンのコードが届いた、違うプラットフォームのコードが届いた
こちらの問題に関しては、コード発送システム上のエラーの可能性が高いです。 お手数ですがHBのサポートチームまでお問い合わせください。 英語のサポートが必要な場合comceptのサポートチームまでお問い合わせください。
■DLCコードが届かない
この問題はすでに対応中で数日内には解決する見込みです。 もし数日後にまだ改善されない場合は、ご連絡いただければ幸いです。
■コードが一切届かない
この問題に関しては、複数の原因がある可能性がありますので、サポートチーム側がバッカー情報からコード発送システムまで全てのポイントを調べています。
*注意* この問い合わせの多くがデジタル版のゲームを得られないバッカー($20以下のプレッジ)からで一人一人のプレッジレベルの確認を行わないといけないため、時間を要しています。 もしこの問題で問い合わせを行っている場合、お手数ですが今一度ご自分のプレッジレベルのご確認をお願いいたします。
現在サポートチーム全員が日夜対応を行っています。 バッカーの皆様にはご迷惑をおかけして大変申し訳ございませんが、今しばらくお待ちいただけますよう、宜しくお願い申し上げます。
Mighty No. 9チーム一同
Comments
Still haven't heard anything
パーマリンク Mighty No. 49180 Matt 2016/06/29 23:49.
$120 dollars worth of nothing
パーマリンク Mighty No. 10997 Dardangelos 2016/06/29 11:06.
No keys, no physical rewards
パーマリンク Mighty No. 42522 2016/06/29 06:37.
Humble Bundle fixed my order
パーマリンク Mighty No. 36188 GreenGrappler 2016/06/29 05:41.
No rewards for post-fund digital rewards
パーマリンク Mighty No. 70777 2016/06/29 04:05.
I paid via Paypal after the funding ended but when they extended the rewards deadline: https://www.kickstarter.com/projects/mightyno9/mighty-no-9/posts/633167
I still have no received ANYTHING. No codes, no rewards, NOTHING.
That also includes support emails.
I have yet to hear back at all from Comcept despite numerous email requests. I expected at least some generic response but still NOTHING.
Humble Bundle and Kickstarter say it's out of their control since it was done outside of their domains.
So the only left is legal action. It's one thing to deliver something different than what was promised, but it's another thing if you simply don't deliver after someone pays. That's a bait and switch and it's theft.
Please Comcept, don't make us do this...
I just want to play
パーマリンク Mighty No. 16555 Kero 2016/06/28 11:28.
Retro DLC Problem
パーマリンク Mighty No. 34861 2016/06/27 23:11.
No response to emails
パーマリンク Mighty No. 54146 2016/06/26 23:20.
Same here. They've screwed us
パーマリンク Mighty No. 70777 2016/06/29 04:06.
Anyway, Keiji Inafune, Mighty
パーマリンク Mighty No. 28988 pomidor rolo 2016/06/26 16:41.
(but i still don't get my DLC Keys for Wii U... Huh...;)
What would I do with TWO Ray
パーマリンク Mighty No. 19089 cleber_thiago 2016/06/26 09:33.
Waiting to someone actually fix this and not blame each other (Comcept x Humble Bundle).
I was hopping that at least in the end Comcept was going to do a good job, but even now, have months and months after delays to organize this, they managed to screw everything up with the backers... Congratulations! You're officially the face of how to ruin a KS game!!
I have exactly the same
パーマリンク Mighty No. 59007 Master Beach 2016/06/28 01:10.
OMG!.. Finally, i received a
パーマリンク Mighty No. 28988 pomidor rolo 2016/06/26 05:50.
can't connect to Xbox live on 360 version
パーマリンク Mighty No. 5969 ZAON 2016/06/25 19:55.
I tried many times but I still can't connect to the xbox live during the game, but it will reconnected when I exit the game.this issue must be fix.
My Issue
パーマリンク Mighty No. 58572 AxlRocks 2016/06/25 16:07.
I have emailed you and contacted Humble Bundle. I am currently missing the MegaXel DLC for Steam. I've emailed you 3 times actually, but only once with the email associated with my payment. I assume you are not getting my emails from my other (preferred) email account.
Humble has not yet responded to me but I backed at $80 so MegaXel is definitely part of my rewards. I have the base game, Golden Hero, Ray, and Retro Hero Steam keys redeemed in my Steam account. I also don't have the digital OST and manual, but I assume those will just show up after time and I'm most worried about in-game content I paid for that I can never, ever get again if I do not get my key now.
Also, the resender did not work for either email. (I use one for my actual Humble account and again, another for the actual payment made to you.) So currently I am just awaiting a response from either end and the resolution.
DLC code for Wii U?
パーマリンク Mighty No. 19832 Kolzig 2016/06/25 13:21.
How many different DLC are there for the game and how many are tied to which pledge amount?
Ray DLC was supposed to be for everyone who is getting the main game, then you have some in-game transformation DLC, Golden Hero DLC and also some retro DLC? Are all those other ones for the higher pledges?
I also received no email from Humble Bundle regarding the key, I had to manually refresh yesterday all the time the Humble Bundle Purchase/Key pages and then it just at one point appeared and I could claim the game.
Also, I looked at the credits for backers part from 10000 to all the way to 19832, but it was quite sad to see in my number *A Generous Backer* even though I filled in all the surveys that Comcept sent I put my name in each one of those.
Is there something that you could do about the loading times? On Wii U it takes 15 seconds in main menu to load the options menu, also it takes 27 seconds after dying to continue playing from checkpoint after loading.
At $20 tier you should get
パーマリンク Mighty No. 51530 Alex Baluh 2016/06/26 01:36.
The Golden Beck skin and MegaXel Transformation are only available for $60+ backers.
Within the game
パーマリンク Mighty No. 32218 Darion Mayfair 2016/06/25 13:21.
I must say, this doesn't feel like a 4-Million-Dollar game and definetly not something that comes out of a 3-year-long development. Still, the game is great! Once you get the right system requirements or a console / portable device version, the games feels swift enough and the gameplay is exciting and very fun, with almost no load time. The music is charming (although I don't focus in music a lot) and the voice-acting is decent. Sanada seems a bit cartoon-ish, but is not frustrating. The mighties (I've only reached Pyrogen and Cryosphere so far) are well-written and their voices fit their characters well.
I've faced some bugs so far in the Steam version (Plattaforms not solid after getting hit in the Avi level) and in the Xbox 360 version (game freezes during the Boss defeat animationh if you press the middle button), but nothing as far as getting my file deleted. Actually, I haven't checked since I've turned my game off and haven't restarted it, so I might be wrong.
As in graphics, I must say that is the worst aspect of the game. The animation is good and the framerate is within expected levels. However, the art style was expected at the beginning of the sevent gen (Xbox 360/PS3/Wii), not in the middle of the eight gen (Xbox One/PS4/WiiU) and the 3D models seems like wax during close-up scenes. Almost like a McDonnald's Happy Meal toy.
Final examination: the game is not a big let down, however it's close on being one if you backed the project since the beginning, specially if you spent $80 backing the project. However, Comcept reached their goal: to fufill peopole's expectations in releasing a fun game and to compensate the backers with extra content according to their money invested. I'd definetly buy Mighty No. 9 2 (No. 10?) if it gets released. The game is worth your money even at full-price.
Grade: 7/10. Points deducted over the badly-organized distribution and over-the-top long development.
Everything but the soundtrack.
パーマリンク Mighty No. 41385 2016/06/25 11:19.
Still not quite right...
パーマリンク Mighty No. 40880 Boh 2016/06/25 11:02.
You're not alone. I paid $60
パーマリンク Mighty No. 70777 2016/06/29 04:09.
No codes, no emails.
Not just you. There is a lot
パーマリンク Mighty No. 55255 powergyser 2016/06/25 17:48.
Still don't have my pal Wii U
パーマリンク Mighty No. 36922 Qirn 2016/06/25 08:57.
Comcept email no reply
パーマリンク Mighty No. 48865 2016/06/25 06:58.
Nice Job
パーマリンク Mighty No. 55793 GaMa 2016/06/25 05:38.
Great job guys! Since the XBox 360 delay, I was given a steam key to play Mighty No 9. I have been playing NON-STOP since yesterday afternoon. The game is fluid, great controls, and great japanese voice acting. I don't like the bloom effect on fire particles, and the 3D models always seem to have their mouth open and not move at all. Not a huge loss though, because the gameplay DEFINITELY makes up for it.
I might just stop playing now, because I'm going to have to redo everything once I get my 360 version. Again, great job, and I can't wait to receive the rest of my rewards and the eventual announcement for your next game. Game development, as indie developers would put it, has a harsh critical community. So far, you're pulling through great, and addressing promptly of issues that users are having. Keep up the great work Comcept!
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