THERE’S NO “I” IN COMMUNITY... ER...
Mighty Beckers, g’day!
Figured out our update schedule yet? Take a look back at our last few posts… That’s right -- for the foreseeable future, we plan to check in at least three times a month, right around the 9th, 19th, and 29th. These updates will take many forms, but basically, expect a mix similar to our Kickstarter campaign: news and info blurbs (like this one), fan art roundups, concept art breakdowns, podcasts, documentary videos from 2 Player Productions, etc. -- all that good stuff!
Of course, we’ll also be checking a lot more often on Twitter, our Facebook page, and especially the forums, which brings us to our next bit of news: Who the heck is going to handle all this community interaction? (Hey, don’t look at us -- we’re busy making a game here!) :)
For the answer, we’re proud to introduce our first-ever community manager here at Comcept...better yet, let’s have her introduce herself!
Mighty Beckers! It’s a true pleasure to “meet” you -- thank you for embracing me as your new Community Overlord! Now, kneel before me, lesser Mighty Nos.! MUAHAHAHA!
...Just kidding. :) My name's Dina Abou Karam, and actually, it’s the other way around: I’m here to serve you! Think of me as a giant ear, ready to listen to all your suggestions, requests and anything else you feel like sharing!
...Except I'll also be managing and participating in the forums, so I guess think of me as a giant ear with a mouth… Also eyes for looking at fan art and... Er, you know what? Let's start over:
Hi, my name’s Dina! Like most of you, I've grown up on video games and have an undying passion for this magical medium. I am a Zelda fanatic, a Tim Schafer lover (figuratively speaking), and an unrepentant Final Fantasy 8 hardliner. (No, that’s not a troll!) ;) Also, to clear up any forum confusion: Mega Man X is best Mega Man!
After hopping around the globe a little, I finally left the motherland behind (Lebanon, if you were wondering) and settled in Japan, where I now work at Comcept. I'm an artist by trade, which is all the more reason I’m so excited to be a part of this exceptionally creative community! So expect to start seeing a lot of me on the forums, official Facebook page, Twitter account, these updates, etc. -- basically, anywhere and everywhere Mighty No. 9! (`_´)ゞ
So yes, think of Dina as one of you -- because she was / is! (Mighty No. 1046, to be exact!)
Some fanart Dina made during our KS campaign -- not bad, eh?!
Also, Dina won’t be alone: the fine folks at 8-4, Ltd. will still be helping out here and there with update content and advising on community matters, plus we’ll be appointing our first two forum moderators from the community ASAP: Alraz (Mighty No. 5032) and Joseph Barone (Mighty No. 12434)! Their support for both Mighty No. 9 and their fellow Beckers has been unwavering, right from the start -- please join us in thanking and congratulating them!
CALL VOTE PART 2
OK, so that’s enough about “who” -- let’s get back to “what,” as in “what is going on with the second Call vote?!” This week we’re getting Mighty Nos. and passwords to the last few Beckers whose emails bounced, but after that, we should be ready to go -- the plan is for the vote to begin on 12.19 (the URL will be posted in a backer-only update and on the forums), and run until 12.29, when the votes will be tallied and the final winning design for Mighty No. 9’s heroine will be announced!
Until then, backers can join the discussion on what kind of role Call might play in the game, or share the design for your own unique Mighty No. robot, or trade stories of how you first heard of Mighty No. 9, or any of a few hundred other awesome threads going on now in our (slightly newer and slightly improved) forums!
Cya there!
-Mark (Mighty No. 84), Dina (Mighty No. 1046), and the Mighty No. 9 Team
Figured out our update schedule yet? Take a look back at our last few posts… That’s right -- for the foreseeable future, we plan to check in at least three times a month, right around the 9th, 19th, and 29th. These updates will take many forms, but basically, expect a mix similar to our Kickstarter campaign: news and info blurbs (like this one), fan art roundups, concept art breakdowns, podcasts, documentary videos from 2 Player Productions, etc. -- all that good stuff!
Of course, we’ll also be checking a lot more often on Twitter, our Facebook page, and especially the forums, which brings us to our next bit of news: Who the heck is going to handle all this community interaction? (Hey, don’t look at us -- we’re busy making a game here!) :)
For the answer, we’re proud to introduce our first-ever community manager here at Comcept...better yet, let’s have her introduce herself!
Mighty Beckers! It’s a true pleasure to “meet” you -- thank you for embracing me as your new Community Overlord! Now, kneel before me, lesser Mighty Nos.! MUAHAHAHA!
...Just kidding. :) My name's Dina Abou Karam, and actually, it’s the other way around: I’m here to serve you! Think of me as a giant ear, ready to listen to all your suggestions, requests and anything else you feel like sharing!
...Except I'll also be managing and participating in the forums, so I guess think of me as a giant ear with a mouth… Also eyes for looking at fan art and... Er, you know what? Let's start over:
Hi, my name’s Dina! Like most of you, I've grown up on video games and have an undying passion for this magical medium. I am a Zelda fanatic, a Tim Schafer lover (figuratively speaking), and an unrepentant Final Fantasy 8 hardliner. (No, that’s not a troll!) ;) Also, to clear up any forum confusion: Mega Man X is best Mega Man!
After hopping around the globe a little, I finally left the motherland behind (Lebanon, if you were wondering) and settled in Japan, where I now work at Comcept. I'm an artist by trade, which is all the more reason I’m so excited to be a part of this exceptionally creative community! So expect to start seeing a lot of me on the forums, official Facebook page, Twitter account, these updates, etc. -- basically, anywhere and everywhere Mighty No. 9! (`_´)ゞ
So yes, think of Dina as one of you -- because she was / is! (Mighty No. 1046, to be exact!)
Some fanart Dina made during our KS campaign -- not bad, eh?!
Also, Dina won’t be alone: the fine folks at 8-4, Ltd. will still be helping out here and there with update content and advising on community matters, plus we’ll be appointing our first two forum moderators from the community ASAP: Alraz (Mighty No. 5032) and Joseph Barone (Mighty No. 12434)! Their support for both Mighty No. 9 and their fellow Beckers has been unwavering, right from the start -- please join us in thanking and congratulating them!
CALL VOTE PART 2
OK, so that’s enough about “who” -- let’s get back to “what,” as in “what is going on with the second Call vote?!” This week we’re getting Mighty Nos. and passwords to the last few Beckers whose emails bounced, but after that, we should be ready to go -- the plan is for the vote to begin on 12.19 (the URL will be posted in a backer-only update and on the forums), and run until 12.29, when the votes will be tallied and the final winning design for Mighty No. 9’s heroine will be announced!
Until then, backers can join the discussion on what kind of role Call might play in the game, or share the design for your own unique Mighty No. robot, or trade stories of how you first heard of Mighty No. 9, or any of a few hundred other awesome threads going on now in our (slightly newer and slightly improved) forums!
Cya there!
-Mark (Mighty No. 84), Dina (Mighty No. 1046), and the Mighty No. 9 Team
Comments
please leave Dina, You are
Permalink Mighty No. 67807 Ice Thu, 2013-12-12 11:28.
You are a liar, you have mislead everyone.
I see no lies......
Permalink Mighty No. 19650 Beardy Fri, 2013-12-13 09:27.
Welcome to Community Gaffe
Permalink Mighty No. 927 OmegaMan Thu, 2013-12-12 07:18.
Hello Dina
Permalink Mighty No. 14149 Xabring Thu, 2013-12-12 06:10.
Hope you like to wait like the rest of us, but you know better than us that the wait will be worth it..it be?
Anyway, welcome to the ark.
now where I was? oh right! back to work....zzz...
WOW! Updates!!!
Permalink Mighty No. 28627 Jerry Hu Thu, 2013-12-12 05:43.
Moved my comment elsewhere
Permalink Mighty No. 17942 PrinceOfMoose Thu, 2013-12-12 05:04.
I thought it was inapproprate here considering.
I've already stated this on
Permalink Mighty No. 33162 Heredity Wed, 2013-12-11 23:19.
Let me know how that goes for
Permalink Mighty No. 17264 Vaxid Thu, 2013-12-12 15:59.
Refund how?
Permalink Mighty No. 8244 Ugh Wed, 2013-12-11 23:16.
Chargeback yo. It is all over
Permalink Mighty No. 56455 Megaman Trigger Warning Thu, 2013-12-12 16:03.
Ok after I was reading all
Permalink Mighty No. 70256 Kaza Wed, 2013-12-11 16:39.
Trust in Comcept
Permalink Mighty No. 62427 Wed, 2013-12-11 16:28.
On a side note, Dana you really should try out some of the megaman games. I suggest starting with MM2 then MMX just to get a feel for both series.
Deleting Comments
Permalink Mighty No. 64264 Mighty Number: Courage Thu, 2013-12-26 01:06.
Frankly
Permalink Mighty No. 68172 Velvet Blues Wed, 2013-12-11 16:12.
Go look her up. You can go
Permalink Mighty No. 17264 Vaxid Thu, 2013-12-12 16:00.
...Um...What?
Permalink Mighty No. 39905 Piconoe Wed, 2013-12-11 12:20.
I for one see nothing wrong with this newcomer.
I think everyone is tired of
Permalink Mighty No. 56455 Megaman Trigger Warning Thu, 2013-12-12 16:07.
I hope backlashes like this spread to the internet beyond.
A project for fans made by fans.
Permalink Mighty No. 68169 Mighty No. 68169 Wed, 2013-12-11 13:21.
There are some that may think
Permalink Mighty No. 5982 Gurren Wolf Wed, 2013-12-11 12:51.
Yep
Permalink Mighty No. 41959 Tron Bonne Wed, 2013-12-11 12:58.
Well...
Permalink Mighty No. 41959 Tron Bonne Wed, 2013-12-11 12:39.
Having a community manager that has never played a Mega Man game makes that person empty and non-relatable. Do you even know why the Kickstarter for Mighty No. 9 got so much money? No, you don't because you never even played Mega Man and don't have the same love and passion for Keiji Inafune (& co.) and his ideas as we do.
I don't know anything about agenda. I just know that the idea of a person that has never devoted time to a Mega Man game even though she's now community manager for this website dedicated to a game whose creator is the father of Mega Man--that idea rubs me the wrong way.
But I am not the one who made the choice so I will trust whomever did. Clearly, she was qualified in some way.
The Wrong Person
Permalink Mighty No. 5982 Gurren Wolf Wed, 2013-12-11 11:35.
I don't care about Dina's political views, social outlook, or any of that nonsense. I care only about her qualifications as a representative of the Mighty No. 9 backers and the Mega Man fans that have invested in this game. I wish to see Mega Man, and any of its incarnations, treated well. I'm sure most people feel the same way, especially the development team and those at Comcept. That is why I cannot stand behind Dina and request that someone else be brought into consideration for the position of community leader.
A day late, but welcome Diana
Permalink Mighty No. 16493 Omanyte Wed, 2013-12-11 09:58.
Can't wait for the next event to start!
It seems like...
Permalink Mighty No. 28743 BreenMachine Wed, 2013-12-11 09:44.
http://tinyurl.com/o5fkpk7
Permalink Mighty No. 65832 JamusAeons Wed, 2013-12-11 09:49.
OOC
Permalink Mighty No. 65832 JamusAeons Wed, 2013-12-11 09:16.
Since you were "never a MM player" does that mean your opinion that "Mega Man X is best Mega Man!" is based purley on a quick Google image search or is that your boyfriends opinion that you are parroting?
Terrible
Permalink Mighty No. 58108 Wed, 2013-12-11 09:09.
Admitted that never was a MM player.
Has a clear agenda.
Please, get this person off the team.
Your opinion on this matters
Permalink Mighty No. 19650 Beardy Fri, 2013-12-13 09:26.
MM player or not, this is MN9
Her personal opinions don't matter
Look before you leap
Give me a refund
Permalink Mighty No. 7350 Wed, 2013-12-11 08:19.
What are you getting all hot
Permalink Mighty No. 23918 Gragthor Wed, 2013-12-11 08:32.
lol
Permalink Mighty No. 65832 JamusAeons Wed, 2013-12-11 08:33.
Hi
Permalink Mighty No. 13328 TekkZero Wed, 2013-12-11 07:16.
Good day.
Hope not
Permalink Mighty No. 53521 Mavrickindigo Wed, 2013-12-11 07:35.
This! This so much.
Permalink Mighty No. 42833 Flaky Cake Thu, 2013-12-12 10:21.
I have to agree. The face
Permalink Mighty No. 11258 Mayguh Wed, 2013-12-11 08:28.
I have to agree. The face looks kind of out of place on Mighty No. 9.
(I bet someone is going to say something like "your art isn't much better"....)
Niiice
Permalink Mighty No. 12385 Goredorf Wed, 2013-12-11 04:08.
Great tastes
Permalink Mighty No. 12203 Relytia Wed, 2013-12-11 01:27.
Can't wait for that Roll vote. It's so cool to see a developer actually involve the fans in the creation process as much as this, to the point of affecting such big aspects of the game itself. Talk about a momentous game to be a part of!
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